Portfolio

Potato Mage: Belfry Of The Ultima (2019-WIP)

A ‘Story-based Action RPG’, made in Unreal 4, in which you work for the God Of The Dead and traverse the Underworld! Designed to be a twist on the action-rpg genre, bringing together elements from FFXIV/WoW, DMC, Dark Souls, Kingdom Hearts, and 3D platformers.

Potato Mage (2016-2019)

This is the old version of Potato Mage developed in GameMaker:Studio. An Active Battle RPG, (semi-turn based), mixed with elements from real-time combat gameplay styles.

Volatile (2015-2016)

A platforming game made in GameMaker:Studio. This game features quick, action oriented, ‘magic-based’ combat which became an inspiration for Potato Mage: Belfry Of The Ultima. Created with one of my friends who was the main artist for the game.

Swish Cloud (2016)

A game I developed and released for the iOS app store, made in GameMaker:Studio in which you play as a cloud and dodge spikes. There are also additional characters that have their own unique gimmiks. Not on the store anymore due to it costing 100 bucks per year, thanks Apple. :’)

Shadaloo Gate? (2022-WIP)

A recent project that’s a unique RPG concept I was coming up with, similar to Undertale, made in GameMaker:Studio. Eager to add more content to it sometime.